Street Fighter 6 will use Denuvo Anti-Tamper piracy tech on PC
Certainly not the first time for Capcom
Street Fighter 6 is now just over away from releasing worldwide on consoles and PC, but it seems like we're still learning more about it.
It appears to be confirmed now that Capcom is implementing Denuvo Anti-Tamper tech into Street Fighter 6 on PC to try curbing piracy.
According to SteamDB, Street Fighter 6 was updated this week to put in the Denuvo Digital Rights Management (DRM) tool as well as a limit of using the game on a max of 5 PCs in a single day per copy.
Denuvo and DRM in general is used by developers to try and protect a game's source code from being cracked and pirated, but it's also something of an annoyance to hardcore, legitimate players.
That's because Denuvo will be running the entire time a game is being played and eating up some PC resources, which can cause a performance drop compared to if it wasn't there at all.
How much players will be impacted depends on individuals' hardware and setups though some claim Denuvo can cause a drop of upwards of 10% in performance.
This move should probably have been an expected one, however, as Capcom tends to rely on Denuvo for many of its PC versions of new titles.
Resident Evil 4's remake, Monster Hunter Rise and the Mega Man Battle Network Legacy Collections all currently use Denuvo as well.
That doesn't mean Denuvo will forever be a part of the game though, as Capcom has also updated games like Devil May Cry 5, Resident Evil 2, Marvel vs. Capcom: Infinite, Resident Evil 7 and more to remove the DRM — we may just have to wait a year or two for that to happen.
Capcom also recently released a PC benchmark tool to let users put their computers through the paces to see how well they should be able to run SF6 upon release.
In case you haven't read it already, you can find our big review for Street Fighter 6 here on EventHubs, and stay tuned for much more coverage when the game drops tomorrow night.
Source: EventHubs