Blizzard has detailed Diablo 4’s first post-launch update
Blizzard has released the first post-launch update for Diablo 4.
While the game isn’t on general sale until next week, players who bought the Deluxe or Ultimate edition were granted early access from June 1 at 4pm PST / 7pm EST (June 2 at 12am BST).
Blizzard said Diablo 4’s first update, which makes changes to two classes as well as enemy health, is a server-side hotfix which occurs in the background.
Among the changes, which are republished in full below, the Sorcerer’s Flame Shield is now placed on full cooldown after initially being equipped into an enchantment slot.
And there’s now a four second delay before another enemy is marked after the Rogue’s Inner Sight unlimited energy expires.
Diablo 4 update notes Sorcerer
Class Specialization Flame Shield Enchantment When Flame Shield is initially equipped into an Enchantment slot, it’s placed on full cooldown. Rogue
Class Specialization Inner Sight After Inner Sight’s unlimited Energy expires, there will be a 4 second delay before another enemy becomes marked. Items
Shout Skill Cooldown Reduction This affix will no longer appear on items. Miscellaneous Monster health values have been increased in later World Tiers.
Further reading 3 Blizzard says Diablo 4 servers are ‘prepared’ for launch traffic "We've done the work we could do to make launch day as smooth as possible”
Diablo 4 will be released on June 6 for PC, Xbox Series X/S, Xbox One, PS5 and PS4, with cross-play and cross-progression for all platforms.
VGC’s 5-star Diablo 4 review said the game sees Blizzard back on top form.
“Diablo 4’s always-online requirement is a shame, and a few of the classes are somewhat slow to kick into high gear, but we’re only able to muster minor complaints for what is easily a game-of-the-year frontrunner, and Blizzard’s best game since Diablo 3.”
Source: Video Games Chronicle