Final Fantasy XVI Update Version 1.03 Launches; Adds Motion Blur Slider & More Button Layouts

July 06, 2023
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Square Enix has updated Final Fantasy XVI to version 1.03. While notes have not yet been provided, fans have discovered that a motion blur slider has been added, alongside additional button layouts and the option to stop the camera from auto-centering itself.

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Thanks to @Dreamboum on Twitter for sharing this find.

The full patch notes are quoted below:

Adds the following items to the System tab of the Main Menu: Motion Blur Strength

Allows the player to adjust the strength of the motion blur effect when the character or camera is in motion. The default setting is the maximum of 5. This can be lowered to reduce the strength of the motion blur effect, or set to 0 to turn it off completely. Player Follow (Movement) Player Follow (Attack)

Turning these settings off prevents the camera from automatically following the player while moving and attacking respectively.

Changes the maximum setting of the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.

Adds three new controller layouts: types D, E, and F.

Corrects an issue that affected the stability of some menus.

Corrects some text issues.

Adds the hashtag #FF16 when sharing screenshots or video clips on Twitter or YouTube.

Final Fantasy XVI is a more action-heavy entry than its predecessors, with a Devil May Cry V designer even taking the helm. Throughout the title, players will control the protagonist, Clive, as he confronts various Dominants, humans who have been cursed with the power to become Eikons.

Clive is the “First Shield of Rosaria,” sworn to protect his younger brother Joshua, who’s the Dominant of Phoenix. However, following a certain tragedy, Clive swears revenge on the Dark Eikon Ifrit.

The producer, Naoki Yoshida, describes this game as akin to his experience with the first Final Fantasy, as “playing the lead in an epic motion picture.” The reasoning for this title’s action-oriented approach and more classical fantasy setting was to “appeal to as wide a range of gamers as possible.” Moreover, “there will be a “comprehensive support system in place for players who aren’t too confident with action games.”

Source: Noisy Pixel