Capcom has patched out Street Fighter 6 Rashid level 2 super bug and glitch that allowed JP to deal over 90% damage in one combo
Capcom just released their first DLC character for Street Fighter 6, and while that would normally be cause for celebration, the launch proved to be turbulent.
Rashid is now available in Street Fighter 6 as the first fighter in the Year 1 Character Pass, and shortly after he was released players swiftly discovered a game-breaking bug with his level 2 super. Fortunately, Capcom acted quickly and has now successfully patched this bug out, as well as a glitch involving JP's command throw that allowed him to score upwards of 90% damage in one combo.
With Rashid's launch, the bug that took the community by storm saw the wind-based combatant put out his giant tornado with his level 2 super and manipulate it in a way that would allow him to keep it on screen indefinitely. By having it make initial contact with the opponent blocking, Rashid could walk slightly in front of it to keep the tornado moving forward and constantly hitting his foe, which would instantly set up checkmate situations — especially when the opponent was in burnout.
Obviously, this wasn't intentional behavior, and Capcom issued server maintenance early this morning to patch it out.
"#StreetFighter6 emergency maintenance has finished as of 3:00am PDT/11:00 BST, and the Rashid Ysaar and JP Embrace move issues have been fixed," wrote the official Street Fighter Twitter page. "Thanks again for your patience and enjoy the game!"
#StreetFighter6 emergency maintenance has finished as of 3:00am PDT/11:00 BST, and the Rashid Ysaar and JP Embrace move issues have been fixed.
Thanks again for your patience and enjoy the game! — Street Fighter (@StreetFighter) July 25, 2023
Below is an example of what the bug looked like pre-patch and how the level 2 super functions now after the patch.
In addition to this bug being patched out, Capcom has also fixed an issue some players were experiencing when trying to use a Rental Ticket to try Rashid out for an hour before committing to buying him. On top of that, those who attempted to unlock Rashid's outfit 2 through World Tour and weren't granted the content despite meeting the requirements can now obtain it properly.
"This Rental Fighter ticket issue has now been fixed," said Capcom. "Also, players who did not receive Rashid's Outfit2 in World Tour mode despite fulfilling the unlock conditions have now been granted that content and can receive it from the in-game news screen."
This Rental Fighter ticket issue has now been fixed. Also, players who did not receive Rashid's Outfit2 in World Tour mode despite fulfilling the unlock conditions have now been granted that content and can receive it from the in-game news screen. https://t.co/SN4PvEKiLV — Street Fighter (@StreetFighter) July 25, 2023
Though the Rashid level 2 super bug took the spotlight with the latest update, another powerful glitch was introduced involving JP. When an opponent's projectile made contact with JP's command throw in a certain way, it would still see the command throw snatch the opponent up, but also leave JP free to move right away so that he could follow up and combo off of it — which is not normally possible. In doing so, some players were already finding ways to convert and combo off of this bug, which could lead to JP dealing over 90% damage in one combo.
Funny enough, this actually seems to be the opposite of the JP command throw bug we previously saw and reported on. Last time, when a similar situation would play out the opponent who threw the projectile would be able to move freely while JP was stuck in the command throw animation.
When fireballs would clash with his command throw in a specific way, the game would still register as JP landing the command grab successfully, but the opponent would be able to move around freely all while JP was stuck continuing the full animation.
With this recent server maintenance, the new bug has now been patched out, thankfully.
Source: EventHubs