Dragon Age Narrative Lead Claims BioWare 'Quietly Resented' Its Writers

May 04, 2023
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The Writer's Guild of America is currently striking, a state of affairs that is going to have a profound effect on the media you enjoy in the months and years to come, including video games. In solidarity, many writers in the industry have taken to Twitter to offer support and share their own experiences.

David Gaider is a writer (and, like, a really good one) who worked at BioWare for almost two decades. He is best known as lead writer and narrative designer for the Dragon Age series and the creator of its setting. Previously, Gaider worked on both Baldur's Gate 2: Shadows of Amn and Knight's of the Old Republic, legendary RPGs synonymous with stellar writing.

Now the head of his own studio, Gaider added his voice to the discussion, describing the way in which BioWare (once famed for the quality of its narratives) came to view its own writers as a burden.

Even BioWare, which built its success on a reputation for good stories and characters, slowly turned from a company that vocally valued its writers to one where we were... quietly resented, with a reliance on expensive narrative seen as the "albatross" holding the company back. — David Gaider (@davidgaider) May 3, 2023

What do you think of Gaider's comments? That narrative legacy is something intrinsically linked to BioWare games and something we would hope the studio would celebrate rather than denigrate. Let us know in the comments section below.

Source: Push Square